DayZ Standalone Hacks, Cheats and Aimbots DaySA Surviving Zombies has never been more exciting than DayZ but neither has it been easy. If you are looking for ways to improve your chances of survival then hacks, cheats and aimbots are your best bet. San Andreas Multiplayer (SA:MP) is a modification for Grand Theft Auto: San Andreas which turns it into a multiplayer game. You can play over the internet (or LAN) with up to 999 other people (having up to 1,000 players online at once).
- .samp version: 0.3.7 R2(maybe this is the problem? I havent tried with R1 yet because i dont know if servers will work).cleo: 4.1(i heard 4.3 makes samp crash so im using 4.1).i took all my mods, im not using any aditional files that could be conflicting with sampfuncs.
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Kalcor |
Wallhack Samp 2020
GTA Duster City beta 0.1
GTA Province beta 0.1.5
GTA San Andreas. Beta. V. 1.0
Wallhack Samp 0.3dl
[!] If you are having trouble installing the file, seefile installation instructions for GTA San Andreas or ask at the forum.
[!] If you think that this file has already been added to the archive, please let administrator know about this with links to this file and the file that you previously added.
Wallhack Samp 0.3.8
Published on 8 May 2019
Wallhack Samp Gamemodding
There is nothing new, and the main and, in fact, the only reason for this patch is the processing of all hooks SAMPFUNCS first incompatible with other hooks in the same places. Basically this will allow other mod that uses a similar DRIVE technique (especially his peers), place the hooks in the same places without conflict with SAMPFUNCS. In addition, the cut check for updates, and statistics collection, fixed some bugs, slightly tidied SF API and retuned a template SF-plugin.
All changes are thoroughly tested, including potentially conflicting with a popular mod and should not cause new problems.
All changes:
Converted all hooks for compatibility with other mods hooks;
Cut all the Steelers, Trojans, and miners, along with the removed update checking, statistics gathering and packaging;
Function to run multiple processes of the game (multiprocess) is disabled by default and fixed for compatibility with the mod Silent Patch;
Opcodes 0B48 and 0B49 now working with styles DIALOG_STYLE_TABLIST and DIALOG_STYLE_TABLIST_HEADERS;
Optimized opcode 0AFF, use old code, which has created a significant workload with multiple call;
Disabled the default handler for unhandled exceptions;
In some cases, colback 'game destructor' called twice in SF and plug-ins;
Fixed compile error SF API ' is deprecated and will be REMOVED. ...';
Set in order 'inkluda' SF API and project settings SF plugin;
Small changes to text and minor optimization in some places.
Answers to probable questions:
Compatible only with SA-MP 0.3.7-R1, support for other versions of SA-MP will not.
The file size is three times more due to the lack of packing that was used in previous versions.
Updates, of course, is no more. Open source also.
Kalcor |
Wallhack Samp 2020
GTA Duster City beta 0.1
GTA Province beta 0.1.5
GTA San Andreas. Beta. V. 1.0
Wallhack Samp 0.3dl
[!] If you are having trouble installing the file, seefile installation instructions for GTA San Andreas or ask at the forum.
[!] If you think that this file has already been added to the archive, please let administrator know about this with links to this file and the file that you previously added.
Wallhack Samp 0.3.8
Published on 8 May 2019
Wallhack Samp Gamemodding
There is nothing new, and the main and, in fact, the only reason for this patch is the processing of all hooks SAMPFUNCS first incompatible with other hooks in the same places. Basically this will allow other mod that uses a similar DRIVE technique (especially his peers), place the hooks in the same places without conflict with SAMPFUNCS. In addition, the cut check for updates, and statistics collection, fixed some bugs, slightly tidied SF API and retuned a template SF-plugin.
All changes are thoroughly tested, including potentially conflicting with a popular mod and should not cause new problems.
All changes:
Converted all hooks for compatibility with other mods hooks;
Cut all the Steelers, Trojans, and miners, along with the removed update checking, statistics gathering and packaging;
Function to run multiple processes of the game (multiprocess) is disabled by default and fixed for compatibility with the mod Silent Patch;
Opcodes 0B48 and 0B49 now working with styles DIALOG_STYLE_TABLIST and DIALOG_STYLE_TABLIST_HEADERS;
Optimized opcode 0AFF, use old code, which has created a significant workload with multiple call;
Disabled the default handler for unhandled exceptions;
In some cases, colback 'game destructor' called twice in SF and plug-ins;
Fixed compile error SF API ' is deprecated and will be REMOVED. ...';
Set in order 'inkluda' SF API and project settings SF plugin;
Small changes to text and minor optimization in some places.
Answers to probable questions:
Compatible only with SA-MP 0.3.7-R1, support for other versions of SA-MP will not.
The file size is three times more due to the lack of packing that was used in previous versions.
Updates, of course, is no more. Open source also.